Starcraft 2

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Falaphel Kille, 34 år

11 503 forumsinlägg

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27 augusti 2010 kl. 00:39
Falaphel Kille, 34 år

Går det inte att få tag på bilden på hydralisken som är när man kört mest zerg i quickgames?? Vill ha den som bakgrundsbild D:

Zac Kille, 35 år

9 478 forumsinlägg

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27 augusti 2010 kl. 09:21
Zac Kille, 35 år

Citat från Greve_Walter


Starcraft, politik? :P Vad vill dom uppnå? Visst det är sköj som fan och dataspel är minst lika mycket kultur som allt annat men ändå :P



Starcraft är datorspel, datorspel tillhör kultur. Svenskar låtsas vara helt beroende av kultur från andra länder. Och det är en rolig grej=D!
Tycker det är konstigt att kulturpartiets #1 Socialdemokraterna inte verkar vilja vara med.

Zac Kille, 35 år

9 478 forumsinlägg

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27 augusti 2010 kl. 10:31
Zac Kille, 35 år

Håller med, har kollat upp högskolor för musik själv. 9 av 10 inriktningar är "finkultur" och den sista var individuell, alltså måste man antagligen vara riktigt jävla grym på elgitarr för att få komma in.

Musik och dator är större än deras älskade finkultur som egentligen bara rör de rika.

FSM Kille, 33 år

7 023 forumsinlägg

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28 augusti 2010 kl. 03:15
FSM Kille, 33 år

fyfan vad dålig man är :c

himynameis Kille, 33 år

3 251 forumsinlägg

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28 augusti 2010 kl. 09:06
himynameis Kille, 33 år

PATCH 1.1




''Greetings, citizens of the Koprulu sector! StarCraft II: Wings of Liberty is celebrating its one-month anniversary and we’re extremely excited to witness the amazing community that’s come together around the game. To that end, we want you to know we are hard at work on the first feature and balance patch, and expect to have it completed and available by the middle of September. Patch 1.1 will contain a number of improvements including additional mod features, Editor improvements and bug fixes, some custom game improvements, support for NVIDIA’s 3D Vision, and more. We'd also like to share some specific plans for this patch with you.

To begin, we've heard a lot of feedback from our global community about standardized hotkey options. We're happy to announce that in patch 1.1 we are going to make the Standard (US) and Standard for Lefties (US) hotkey options available in all regions.

Balance Changes

We have several balance changes in store. One general change we're making is that friendly units will no longer provide vision after being killed. Enemy units previously revealed will no longer be targetable. Now let's break down the additional balance changes we're implementing.

Maps

We're going to be adding destructible rocks to the Desert Oasis map to make natural expansions easier to protect. In addition, the center map watchtower area is being narrowed.

Protoss

We have two key changes in mind for the zealot: the build time is being increased from 33 to 38 seconds, and the warpgate cooldown is being increased from 23 to 28 seconds. Zealot rushes are currently too powerful at various skill levels, particularly those that rely on rapidly assaulting an enemy base from nearby "proxy" gateways. We feel the window players have to scout for and fend off this rush is too small. We also want to address the problem of protoss being able to dump minerals a bit too quickly with the combination of warpgates and Chrono Boost.

Terran

There are several changes in the works for terrans. Reapers against zerg are stronger than expected. Due to the zealot build time increase, reapers would be a bit problematic in combination with proxy barracks, bunkers, and/or marauders against protoss. Therefore, we have decided to increase the build time of reapers as well from 40 to 45 seconds. Fast reaper + bunker, or fast marine + bunker rushes are problematic against zerg. Although this rush would never outright destroy the zerg player, we feel zerg suffers too much of a disadvantage from either having to cancel the fast expansion, or getting trapped inside the main base for too long, so we are also increasing the bunker build time from 30 to 35 seconds.

Siege tanks in large numbers are performing too well in all matchups. In the mid- to late-game, siege tanks are too dominant against all ground units. We want a small set of light and unarmored ground units to perform better against siege tanks. With this in mind, we're changing the Siege Mode damage of the siege tank from 50 to 35, +15 vs. armored; to correspond with this, damage upgrades will be changed from +5 to +3, +2 vs. armored. This change reduces the base damage of the siege tank against light and unarmored units, as well as the splash damage.

Battlecruisers currently lack good counters from the ground and still perform very well against a wide array of unit types. We're aware that it is not easy to get battlecruisers out for the cost, but at the same time, it is possible in both 1v1s and team games to create stalemate situations to bring them out. Overall, we feel that battlecruisers are too strong for their cost, and the terran-forced stalemate situations are causing less interesting gameplay. We will be lowering their damage against ground units from 10 to 8.

Zerg

Ultralisk damage is being decreased from 15, +25 vs. armored to 15, +20 vs. armored. This reduction is comparable to the changes being made to the battlecruiser and siege tank. Like the battlecruiser, ultralisks are simply too powerful for the cost, even though they are difficult to muster. Also, in combination with other units, ultralisks are difficult to counter from the ground. The ultralisk building attack (Ram) is being removed because the damage rate is too similar to its normal attack, which will be used against buildings instead. When ultralisks target tightly packed smaller buildings such as supply depots, the Ram attack is actually outputting considerably less overall damage than its normal attack, as Ram only hits a single target.

And Beyond...

We are reading your posts on the forums and creating lists of features and bugs to address in future patches. We have mid- to long-term plans to further evolve the Custom Game experience, and soon, enhance our social features with the addition of chat channels. We will be sharing more specific information in the coming weeks. As with all of our previous games, we will support StarCraft II for many years to come. Your feedback and participation is critical in making this not only the best game it can be, but also the most engaged gaming community in the world. We look forward to the implementation of patch 1.1, as well as sharing our plans for our future gameplay and Battle.net features.

We'll see you online!''

Kotoamatsukami Kille, 33 år

5 357 forumsinlägg

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28 augusti 2010 kl. 11:16
Kotoamatsukami Kille, 33 år

Då har man fått det att funka på pappas bärbara, lirat 3 online matcher, och vunnit dem.

Kotoamatsukami Kille, 33 år

5 357 forumsinlägg

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28 augusti 2010 kl. 12:33
Kotoamatsukami Kille, 33 år

Första lossen, han körde en reaper-rush och MnMnM + Vikings (tror jag det var)

Zac Kille, 35 år

9 478 forumsinlägg

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28 augusti 2010 kl. 13:23
Zac Kille, 35 år

Terran </3. Bara noobs som kör't! :D Protoss ftw.

Vill se hela listen ändringar till nästa patch, det där var väldigt lite information i väldigt mycket text=(

helvetica Kille, 37 år

2 130 forumsinlägg

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28 augusti 2010 kl. 13:24
helvetica Kille, 37 år

Så hur blir man bra? Bara pressa som gäller eller?
Precis klarat ut kampanjen och lirat kanske 10 matcher online, majoriteten terran och protos.

Någon får gärna länka några bra replays om ni orkar.

Zac Kille, 35 år

9 478 forumsinlägg

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28 augusti 2010 kl. 13:26
Zac Kille, 35 år

Pumpa games, testa taktiker, kolla hur de andra spelarna spelar. Och kolla replays från pro-matcher. =D Det är snart massa livematcher i en turnering "MLG Raleigh Tournaments"

http://events.mlgpro.com/takeovers/procircuit/titles/starcraft?site_id=mlgpro

FSM Kille, 33 år

7 023 forumsinlägg

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28 augusti 2010 kl. 14:04
FSM Kille, 33 år

Citat från Zac


Terran </3. Bara noobs som kör't! :D Protoss ftw.

Vill se hela listen ändringar till nästa patch, det där var väldigt lite information i väldigt mycket text=(


Ja, morrow t.ex. är värdelös.

KramersKattmat Kille, 32 år

6 041 forumsinlägg

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28 augusti 2010 kl. 15:08
KramersKattmat Kille, 32 år

Citat från Greve_Walter


Jag vill hitta lite riktigt gaming :( Känns som alla matcher jag får är uppkäftiga jävlar som kör Terran reaper rush eller protoss som kör zealot rush eller bara photon canons. Jag kör protoss med samma build orders som AI så går inte bra för mig mot alla jäkla feglirare.


reaper rush är ju fan bland det lättaste som finns att jobba imot, i alla fall om man lirar Protoss.

Kotoamatsukami Kille, 33 år

5 357 forumsinlägg

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28 augusti 2010 kl. 15:09
Kotoamatsukami Kille, 33 år

Raleigh + HD stream

himynameis Kille, 33 år

3 251 forumsinlägg

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28 augusti 2010 kl. 16:37
himynameis Kille, 33 år

Citat från Zac


Terran </3. Bara noobs som kör't! :D Protoss ftw.

Vill se hela listen ändringar till nästa patch, det där var väldigt lite information i väldigt mycket text=(


Protoss är fan mer noob än terran.


Zerg = <3

Kotoamatsukami Kille, 33 år

5 357 forumsinlägg

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28 augusti 2010 kl. 16:59
Kotoamatsukami Kille, 33 år

Citat från CosmicDumle


Citat från Zac

Terran </3. Bara noobs som kör't! :D Protoss ftw.

Vill se hela listen ändringar till nästa patch, det där var väldigt lite information i väldigt mycket text=(

Protoss är fan mer noob än terran.

Zerg = <3


Fast i IEM var det 5/8 Terrans i top 8, resterande 3 Zerg. Inga Protoss.

Just sayin' ...


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