Mass Effect

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Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
18 mars 2012 kl. 23:55
Reflections Tjej, 33 år

THAT FUCKING SPOILER

FUCK YOU

FilmNoir Kille, 29 år

3 032 forumsinlägg

Skrivet:
18 mars 2012 kl. 23:55
FilmNoir Kille, 29 år

Citat från Reflections


THAT FUCKING SPOILER

FUCK YOU


HAHAHHA
LOL
SORRY

AbeS Kille, 31 år

1 185 forumsinlägg

Skrivet:
18 mars 2012 kl. 23:55
AbeS Kille, 31 år

EDIT: SPOILLLLEEERERRRRRRRSPOILLLLEEERERRRRRRR


Men om det ser ut som att Shepard överlever i ett av valen, vad händer i de kommande spelen?

Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
18 mars 2012 kl. 23:56
Reflections Tjej, 33 år

MOTHER. OF. GOD.

FETSTIL. STOR FONT FÖR SPOILER, SNÄLLA.


Jävla kuktråd :(. /unsub

FilmNoir Kille, 29 år

3 032 forumsinlägg

Skrivet:
18 mars 2012 kl. 23:57
FilmNoir Kille, 29 år

SPOILER ALERT ON THE PREVIOUS PAGE
DO NOT ENTER.

Puscifer Kille, 35 år

922 forumsinlägg

Skrivet:
19 mars 2012 kl. 02:21
Puscifer Kille, 35 år

Citat från DearInsanity


SPOILER ALERT ON THE PREVIOUS PAGE
DO NOT ENTER.


Redigera bara ditt inlägg på förra sidan istället.

Svårt?

OndaHamstern Kille, 37 år

5 676 forumsinlägg

Skrivet:
19 mars 2012 kl. 08:03
OndaHamstern Kille, 37 år

Citat från AbeS


SPOILER


Men om det ser ut som att Shepard överlever i ett av valen, vad händer i de kommande spelen?[/i]

END OF SPOILER

[b]INTE RIKTIGT EN SPOILER UTAN DET ÄR ETT SVAR PÅ HANS FRÅGA


Ingentinging då de här är sista spelet med Sheperd, de gick ut med det efter 1a eller 2a spelet.

Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
19 mars 2012 kl. 08:34
Reflections Tjej, 33 år

Imma just pop in, once again, to ask thee a question.

SPOILER ?

Spelat 24-25h in på spelet, dock gjort alla sidegrejer och scannat system efter extra forces m.m.
Jag undrar helt enkelt hur långt jag kommit i spelet, har ingen aning. Avslutade precis missionet där man träffar Miranda på Sanctuary. Hon letar efter sin syster etc och det blir sedan ganska uppenbart att sanctuary används för sjuka experiment.

END OF SPOILER.

OndaHamstern Kille, 37 år

5 676 forumsinlägg

Skrivet:
19 mars 2012 kl. 08:55
OndaHamstern Kille, 37 år

Reflections


SPOILER

Du har ungefär halva eller lite mer/mindre än halva spelet kvar, då det kommer och komma fler "system" som du kan åka till snart.

Spelet ligger på 40+ timmar om man gör exakt allt

END OF SPOILER.[/i]

Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
19 mars 2012 kl. 10:33
Reflections Tjej, 33 år

Sweet, tack!

DiMON Kille, 34 år

4 547 forumsinlägg

Skrivet:
19 mars 2012 kl. 13:39
DiMON Kille, 34 år

social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-News-and-Announcements/Casey-Hudson-on-the-Conclusion-of-Mass-Effect-3-10089946-1.html

"There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my perspective with you here. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.

For the last eight years, Mass Effect has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. You then carry the knowledge of these consequences with you as you complete the final moments of your journey.

We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection.

We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”, to emails and tweets from players who have given us the most profound words of appreciation we've ever received.

But we also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories—and these comments are equally valid. Player feedback such as this has always been an essential ingredient in the development of the series.

I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3. But we didn't do it on our own. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them. An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. A request for deeper RPG systems led to key design changes in Mass Effect 3. Your feedback has always mattered. Mass Effect is a collaboration between developers and players, and we continue to listen.

So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.

We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.

Thanks for taking this journey with us.

Casey Hudson"

mysticpond Kille, 34 år

1 366 forumsinlägg

Skrivet:
19 mars 2012 kl. 16:33
mysticpond Kille, 34 år

Citat från OndaHamstern


Reflections


SPOILER

Du har ungefär halva eller lite mer/mindre än halva spelet kvar, då det kommer och komma fler "system" som du kan åka till snart.

Spelet ligger på 40+ timmar om man gör exakt allt

END OF SPOILER.




SPOILER

Så det kommer alltså fler uppdrag efter att man attackerat Charlie Sheens farsa på Cerberus basen (som är precis efter Sanctuary)? Har nämligen en del system som finns på kartan men som jag inte kan åka till än.

END OF SPOILER.

Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
19 mars 2012 kl. 16:40
Reflections Tjej, 33 år

Påverkar verkligen MP SP-kampanjen något? Körde lite MP igår och det var ganska tråkigt..

FilmNoir Kille, 29 år

3 032 forumsinlägg

Skrivet:
19 mars 2012 kl. 16:44
FilmNoir Kille, 29 år

Citat från Reflections


Påverkar verkligen MP SP-kampanjen något? Körde lite MP igår och det var ganska tråkigt..

Källa, Wikipedia:

"Mass Effect 3 will offer a multiplayer co-op mode called "Galaxy at War".[41] In the mode, players are able to play alongside up to three other players in unique missions that can impact the outcome of the single player campaign.[42] Each mission was designed specifically for multiplayer, and will involve taking over enemy strongholds. By completing these missions, players will give themselves a better chance of attaining a perfect ending in the single player campaign; although, they are not necessary to do so. The mode has been compared to Gears of War's horde mode.[43]"

Reflections Tjej, 33 år

5 610 forumsinlägg

Skrivet:
19 mars 2012 kl. 16:46
Reflections Tjej, 33 år

>attain perfect ending by MP
>heard the ending sucks

Kluven.


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